Over the course of the two games, Shodan reveals herself to be skilled in manipulating systems and people. The player in the original game is a hacker who removes her ethics constraints. Originally created to service a space station, she is tasked with deleting incriminating files. Shodan - her name is an acronym of Sentient Hyper-Optimized Data Access Network - was the central antagonist in the first two System Shock games. I expect it will infuriate some people but definitely get people talking." "Shodan is the heart and soul of System Shock games." "Arturo has been working on our version of Shodan, which is going to be interesting and different from what people expect. She'll be at the center of the game, but I also want to put her through some changes. "That's the beauty of System Shock 3 nobody else has Shodan. "Shodan is the heart and soul of System Shock games," he said. He gave up some basic information about the story, including details of returning characters that will probably be welcomed by fans of the sci-fi action series.įirst things first, Spector talked about how Shodan will definitely be a big part of System Shock 3. But this will never be at the expense of using skilled people or their creative talents."Īs you can see by looking at other replies, this argument might not have won over the fanbase, but it seems that the System Shock will continue to use AI regardless.Last week, I spoke to Spector again to find out what I could about the game, which is likely a few years away from release. "We will use AI again to create other pieces (including artwork). This was about using AI to imagine what AI imagines itself to look like," the replies read. "This was never about using AI to create artwork instead of using real people. Underneath the original post, the team elaborated on the conversation they wanted to start. which was the entire point of starting the conversation." In a Twitter post following the original tweet, the System Shock account said "an AI using AI to imagine what AI would look like in a physical form doesn't get more meta than that. However, it seems that the developers are standing by their use of AI art. The use of AI art will earn anyone at least some controversy online, but the team behind the System Shock Remake have seen a lot of flak thanks to their use of the technology. The System Shock Remake team recently posted an image of SHODAN, the game's primary antagonist, which was generated by AI.
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